we're betting that its passionate developers won't be pinned to the mat quite so easily." "it's been a long-road for the game so far. – Producer of WWF No Mercy, Sanders Keel, backing our Kickstarter Best of luck as always and hope to see this come to completion!" "I'm very happy to make a donation for this. There may be bugs and glitches and a not-so-deep experience on day one, but we're not going to stop – and we'd love your help! Nice things said about us If, however, you want to witness a wrestling game get developed from the ground up and have your voice heard along the way, hop aboard the crazy train. Add us to your Wishlist and circle back in a bit! If you are looking for a complete game and don't want to see how the sausage is made, hold off for now. We've started with basic movement, striking and grappling, and as we perfect each mechanism, we'll keep adding more.
Pro Wrestling X is an Early Access title, probably not for the faint of heart.
Give PC gamers the freedom and tools to create and share new content. Build a game that's open and moddable.Focus on simple-but-deep gameplay mechanics that are FUN!.Our mission with Pro Wrestling X is clear and attainable: A game made BY wrestling fans, FOR wrestling fans. We're delivering a gaming experience that looks modern but feels fun and familiar.
Our gameplay is a love letter to the AKI classics of the Nintendo 64 era, WCW/nWo Revenge and WWF No Mercy, and we're taking full advantage of current game engine technology. We'll continue those practices and develop additional communication tools to get the crucial feedback we'll need to keep going in the right direction.” We've had a long history of surveys, questions of the week, and direct email access to our project. Our fans have been instrumental in getting us this far, and we wouldn't be here without them. With the thousands (and thousands!) of fans on email lists and social platforms, we've been a community for a very long time. “For anyone that knows the roots of our game, Pro Wrestling X IS a community project. How are you planning on involving the Community in your development process? And as our game becomes more robust, we'll likely continue to raise the price.” Once we hit 1.0, the cost of the game will rise. “Our Early Access game will be regularly priced at a number that is near-and-dear to every wrestling fan in 2014: $9.99. Will the game be priced differently during and after Early Access? This is where any wrestling gamer wants to start having input on development. The essential heart of any great wrestling game, this is where the fun lives. “Our initial Early Access builds are focused on nailing the basics: movement, striking, grappling. What is the current state of the Early Access version? With the help of our fans, Pro Wrestling X in October 2015 will certainly be a very different game from where it is today. “We have a short-term goal of reaching the Roadmap to 1.0 feature set.
How is the full version planned to differ from the Early Access version? We're hopeful this is a 3-4 month timeline.” Once we complete that list, we'll transition away from Early Access.
With that said, we've laid out a "Roadmap to 1.0" feature list in our long description. So the line between "Early Access" and "Final" is a bit blurred. We'll continue to tweak, break, add new features, perfect old ones for quite some time. “Pro Wrestling X is as much a platform as it is an actual game as such, we'll always be in on-going development. If anyone wants to hop on board the crazy train, they are more than welcome!”Īpproximately how long will this game be in Early Access? “We told our fans and Kickstarter backers we wanted their help shaping Pro Wrestling X, and we're using Early Access to make good on that promise.